# LowlightEnhanceOptions (/zh-CN/api-reference/rtc/unreal-cpp/class-lowlightenhanceoptions)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

<a id="class_lowlightenhanceoptions__prototype"></a>

```cpp
struct LowlightEnhanceOptions {
    enum LOW_LIGHT_ENHANCE_MODE {
        LOW_LIGHT_ENHANCE_AUTO = 0,
        LOW_LIGHT_ENHANCE_MANUAL = 1,
  };
    enum LOW_LIGHT_ENHANCE_LEVEL {
        LOW_LIGHT_ENHANCE_LEVEL_HIGH_QUALITY = 0,
        LOW_LIGHT_ENHANCE_LEVEL_FAST = 1,
  };

    LOW_LIGHT_ENHANCE_MODE mode;

    LOW_LIGHT_ENHANCE_LEVEL level;

  LowlightEnhanceOptions(LOW_LIGHT_ENHANCE_MODE lowlightMode, LOW_LIGHT_ENHANCE_LEVEL lowlightLevel) : mode(lowlightMode), level(lowlightLevel) {}

  LowlightEnhanceOptions() : mode(LOW_LIGHT_ENHANCE_AUTO), level(LOW_LIGHT_ENHANCE_LEVEL_HIGH_QUALITY) {}
};
```

<a id="class_lowlightenhanceoptions__parameters"></a>

## 属性 [#属性]

<ParameterList>
<a id="level"></a>
<Parameter name="level">

暗光增强等级。详见 [LOW_LIGHT_ENHANCE_LEVEL](/zh-CN/api-reference/rtc/unreal-cpp/enum-lowlightenhancelevel)。

</Parameter>
<a id="mode"></a>
<Parameter name="mode">

暗光增强模式。详见 [LOW_LIGHT_ENHANCE_MODE](/zh-CN/api-reference/rtc/unreal-cpp/enum-lowlightenhancemode)。

</Parameter>
</ParameterList>
