FaceShapeAreaOptions

  • Unreal C++

更新时间不可用

滤镜效果选项。

C++
struct FaceShapeAreaOptions {
  enum FACE_SHAPE_AREA {
    FACE_SHAPE_AREA_NONE = -1,
    FACE_SHAPE_AREA_HEADSCALE = 0,
    FACE_SHAPE_AREA_FOREHEAD = 1,
    FACE_SHAPE_AREA_FACECONTOUR = 2,
    FACE_SHAPE_AREA_FACELENGTH = 3,
    FACE_SHAPE_AREA_FACEWIDTH = 4,
    FACE_SHAPE_AREA_CHEEKBONE = 5,
    FACE_SHAPE_AREA_CHEEK = 6,
    FACE_SHAPE_AREA_CHIN = 7,
    FACE_SHAPE_AREA_EYESCALE = 8,
    FACE_SHAPE_AREA_NOSELENGTH = 9,
    FACE_SHAPE_AREA_NOSEWIDTH = 10,
    FACE_SHAPE_AREA_MOUTHSCALE = 11,
  };

  FACE_SHAPE_AREA shapeArea;
  int shapeIntensity;

  FaceShapeAreaOptions(FACE_SHAPE_AREA shapeArea, int areaIntensity) : shapeArea(shapeArea), shapeIntensity(areaIntensity) {}

  FaceShapeAreaOptions() : shapeArea(FACE_SHAPE_AREA_NONE), shapeIntensity(0) {}
};

属性

参数名描述
shapeArea

美型部位,详见 FACE_SHAPE_AREA。

shapeIntensity

修饰力度。各部位的修饰力度定义(包括修饰的方向、范围、预设值等)有所不同,详见 FACE_SHAPE_AREA。

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