# AdvancedAudioOptions (/zh-CN/api-reference/rtc/unreal-cpp/class-advancedaudiooptions)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

<a id="class_advancedaudiooptions__prototype"></a>

```cpp
struct AdvancedAudioOptions {
  AUDIO_PROCESSING_CHANNELS audioProcessingChannels;
  AdvancedAudioOptions(): audioProcessingChannels(AUDIO_PROCESSING_MONO) {}
};
```

<a id="class_advancedaudiooptions__parameters"></a>

## 属性 [#属性]

<ParameterList>
<a id="audioprocessingchannels"></a>
<Parameter name="audioProcessingChannels">

音频前处理的声道数。详见 [AUDIO_PROCESSING_CHANNELS](/zh-CN/api-reference/rtc/unreal-cpp/enum-audioprocessingchannels)。

</Parameter>
</ParameterList>
