# EAUDIO_EQUALIZATION_BAND_FREQUENCY (/zh-CN/api-reference/rtc/unreal-blueprint/enum-audioequalizationbandfrequency)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

<a id="enum_audioequalizationbandfrequency__parameters"></a>

## 枚举值 [#枚举值]

<ParameterList>
<a id="audio_equalization_band_31"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_31">

0: 31 Hz

</Parameter>
<a id="audio_equalization_band_62"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_62">

1: 62 Hz

</Parameter>
<a id="audio_equalization_band_125"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_125">

2: 125 Hz

</Parameter>
<a id="audio_equalization_band_250"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_250">

3: 250 Hz

</Parameter>
<a id="audio_equalization_band_500"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_500">

4: 500 Hz

</Parameter>
<a id="audio_equalization_band_1k"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_1K">

5: 1 kHz

</Parameter>
<a id="audio_equalization_band_2k"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_2K">

6: 2 kHz

</Parameter>
<a id="audio_equalization_band_4k"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_4K">

7: 4 kHz

</Parameter>
<a id="audio_equalization_band_8k"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_8K">

8: 8 kHz

</Parameter>
<a id="audio_equalization_band_16k"></a>
<Parameter name="AUDIO_EQUALIZATION_BAND_16K">

9: 16 kHz

</Parameter>
</ParameterList>
