# FUserInfo (/zh-CN/api-reference/rtc/unreal-blueprint/class-userinfo)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

<a id="class_userinfo__prototype"></a>

```cpp
USTRUCT(BlueprintType)
struct FUserInfo
{
	GENERATED_BODY()
public:
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|UserInfo")
	int64 uid = 0;
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|UserInfo")
	FString userAccount = "";
	FUserInfo(){}
	FUserInfo(const agora::rtc::UserInfo & AgoraData){
		uid = AgoraData.uid;
		userAccount = UTF8_TO_TCHAR(AgoraData.userAccount);
	}
	agora::rtc::UserInfo CreateAgoraData() const {
		agora::rtc::UserInfo AgoraData;
		AgoraData.uid = uid;
		SET_UABT_FSTRING_TO_CHAR_ARRAY(AgoraData.userAccount,this->userAccount,agora::rtc::MAX_USER_ACCOUNT_LENGTH)
		return AgoraData;
	}
	void FreeAgoraData(agora::rtc::UserInfo & AgoraData) const {
	}
};
```

<a id="class_userinfo__parameters"></a>

## 属性 [#属性]

<ParameterList>
<a id="uid"></a>
<Parameter name="uid">

用户 ID。

</Parameter>
<a id="useraccount"></a>
<Parameter name="userAccount">

用户 Account。

</Parameter>
</ParameterList>
