FSrcInfo

  • Unreal Blueprint

更新时间不可用

媒体资源播放时的视频码率相关信息。

C++
USTRUCT(BlueprintType)
struct FSrcInfo {
	GENERATED_BODY()
public:
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|SrcInfo")
	int bitrateInKbps = 0;
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|SrcInfo")
	FString name = "";
	FSrcInfo(){}
	FSrcInfo(const agora::media::base::SrcInfo& srcInfo) {
		bitrateInKbps = srcInfo.bitrateInKbps;
		name = UTF8_TO_TCHAR(srcInfo.name);
	}
	agora::media::base::SrcInfo CreateAgoraData() const {
		agora::media::base::SrcInfo srcInfo;
		srcInfo.bitrateInKbps = bitrateInKbps;
		SET_UABT_FSTRING_TO_CONST_CHAR___MEMALLOC(srcInfo.name,name)
		return srcInfo;
	}
	void FreeAgoraData(agora::media::base::SrcInfo& srcInfo) const {
		SET_UABT_FSTRING_TO_CONST_CHAR___MEMFREE(srcInfo.name)
	}
};

属性

参数名描述
bitrateInKbps

媒体资源播放时的视频码率(Kbps)。

name

媒体资源的名字。

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