FUABT_RtcConnection

  • Unreal Blueprint

更新时间不可用

包含连接信息的类。

C++
USTRUCT(BlueprintType)
struct FRtcConnection
{
	GENERATED_BODY()
public:
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|RtcConnection")
	FString channelId = "";
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|RtcConnection")
	int64 localUid = 0;
	FRtcConnection(){}
	FRtcConnection(const agora::rtc::RtcConnection & AgoraData){
		channelId = UTF8_TO_TCHAR(AgoraData.channelId);
		localUid = AgoraData.localUid;
	}
	agora::rtc::RtcConnection CreateAgoraData() const {
		agora::rtc::RtcConnection AgoraData;
		SET_UABT_FSTRING_TO_CONST_CHAR___MEMALLOC(AgoraData.channelId, this->channelId)
		AgoraData.localUid = localUid;
		return AgoraData;
	}
	void FreeAgoraData(agora::rtc::RtcConnection & AgoraData) const {
		SET_UABT_FSTRING_TO_CONST_CHAR___MEMFREE(AgoraData.channelId)
	}

};

属性

参数名描述
channelId

频道名。

localUid

本地用户 ID。

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