# FUABT_FaceShapeBeautyOptions (/zh-CN/api-reference/rtc/unreal-blueprint/class-faceshapebeautyoptions)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

<a id="class_faceshapebeautyoptions__prototype"></a>

```cpp
USTRUCT(BlueprintType)
struct FUABT_FaceShapeBeautyOptions {
	GENERATED_BODY()

public:

	UPROPERTY(VisibleAnywhere, BlueprintReadWrite)
	EUABT_FACE_SHAPE_BEAUTY_STYLE shapeStyle = EUABT_FACE_SHAPE_BEAUTY_STYLE::FACE_SHAPE_BEAUTY_STYLE_FEMALE;

	UPROPERTY(VisibleAnywhere, BlueprintReadWrite)
	int styleIntensity = 50;
};
```

<a id="class_faceshapebeautyoptions__parameters"></a>

## 属性 [#属性]

<ParameterList>
<a id="shapestyle"></a>
<Parameter name="shapeStyle">

美型风格，详见 [EUABT_FACE_SHAPE_BEAUTY_STYLE](/zh-CN/api-reference/rtc/unreal-blueprint/enum-faceshapebeautystyle)。

</Parameter>
<a id="styleintensity"></a>
<Parameter name="styleIntensity">

美型风格强度，取值范围为 [0,100]，其中默认值为 0.0，表示无美型效果。取值越大，修饰部位的改变越明显。

</Parameter>
</ParameterList>
