FExtensionContext
- Unreal Blueprint
更新时间不可用
插件上下文信息。
USTRUCT(BlueprintType)
struct FExtensionContext {
GENERATED_BODY()
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ExtensionContext")
bool isValid = false;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ExtensionContext")
int64 uid = 0;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ExtensionContext")
FString providerName = "";
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ExtensionContext")
FString extensionName = "";
FExtensionContext(){}
FExtensionContext(const agora::rtc::ExtensionContext& AgoraData){
isValid = AgoraData.isValid;
uid = AgoraData.uid;
providerName = UTF8_TO_TCHAR(AgoraData.providerName);
extensionName = UTF8_TO_TCHAR(AgoraData.extensionName);
}
agora::rtc::ExtensionContext CreateAgoraData() const {
agora::rtc::ExtensionContext AgoraData;
AgoraData.isValid = isValid;
AgoraData.uid = uid;
SET_UABT_FSTRING_TO_CONST_CHAR___MEMALLOC(AgoraData.providerName, providerName)
SET_UABT_FSTRING_TO_CONST_CHAR___MEMALLOC(AgoraData.extensionName, extensionName)
return AgoraData;
}
void FreeAgoraData(agora::rtc::ExtensionContext& AgoraData) const {
SET_UABT_FSTRING_TO_CONST_CHAR___MEMFREE(AgoraData.providerName)
SET_UABT_FSTRING_TO_CONST_CHAR___MEMFREE(AgoraData.extensionName)
}
};