SpatialAudioZone
- Unity
更新时间不可用
隔声区域的设置。
public class SpatialAudioZone
{
public int zoneSetId;
public float[] position;
public float[] forward;
public float[] right;
public float[] up;
public float forwardLength;
public float rightLength;
public float upLength;
public float audioAttenuation;
};属性
| 参数名 | 描述 |
|---|---|
zoneSetId | |
position | |
forward | |
right | |
up | |
forwardLength | |
rightLength | |
upLength | |
audioAttenuation |