ScreenAudioParameters
- Unity
更新时间不可用
共享屏幕流的音频配置。
public class ScreenAudioParameters
{
public int sampleRate { set; get; }
public int channels { set; get; }
public int captureSignalVolume { set; get; }
public ScreenAudioParameters()
{
sampleRate = 16000;
channels = 2;
captureSignalVolume = 100;
}
};仅适用于 captureAudio 为 true 的场景。