EncodedAudioFrameInfo
- Unreal C++
更新时间不可用
编码后音频的信息。
struct EncodedAudioFrameInfo {
EncodedAudioFrameInfo()
: codec(AUDIO_CODEC_AACLC),
sampleRateHz(0),
samplesPerChannel(0),
numberOfChannels(0) {}
EncodedAudioFrameInfo(const EncodedAudioFrameInfo& rhs)
: codec(rhs.codec),
sampleRateHz(rhs.sampleRateHz),
samplesPerChannel(rhs.samplesPerChannel),
numberOfChannels(rhs.numberOfChannels),
advancedSettings(rhs.advancedSettings) {}
AUDIO_CODEC_TYPE codec;
int sampleRateHz;
int samplesPerChannel;
int numberOfChannels;
EncodedAudioFrameAdvancedSettings advancedSettings;
};属性
| 参数名 | 描述 |
|---|---|
codec | 音频编码规格: AUDIO_CODEC_TYPE。 |
sampleRateHz | |
samplesPerChannel | |
numberOfChannels | |
advancedSettings |