FContentInspectModule

  • Unreal Blueprint

更新时间不可用

FContentInspectModule 结构体,用于配置本地截图上传的频率。

C++
USTRUCT(BlueprintType)
struct FContentInspectModule {
	GENERATED_BODY()
public:
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ContentInspectModule")
	ECONTENT_INSPECT_TYPE type = ECONTENT_INSPECT_TYPE::CONTENT_INSPECT_INVALID;
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|ContentInspectModule")
	int64 interval = 0;
	FContentInspectModule(){}
	FContentInspectModule(const agora::media::ContentInspectModule & AgoraData){
		type = static_cast<ECONTENT_INSPECT_TYPE>(AgoraData.type);
		interval = AgoraData.interval;
	}
	agora::media::ContentInspectModule CreateAgoraData() const {
		agora::media::ContentInspectModule AgoraData;
		AgoraData.type = static_cast<agora::media::CONTENT_INSPECT_TYPE>(type);
		AgoraData.interval = interval;
		return AgoraData;
	}
	void FreeAgoraData(agora::media::ContentInspectModule & AgoraData) const {
	}
};

属性

参数名描述
type

功能模块的类型。详见 ECONTENT_INSPECT_TYPE。

interval

本地截图上传的间隔,单位为秒,取值必须大于 0。默认值为 0,表示不进行截图上传。推荐值为 10 秒,你也可以根据业务需求自行调整。

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